/**********************************************************************
 Copyright (C) 2010 Teppo Eeva

 This file is part of Arithmetic Game.
 For more information, see <http://code.google.com/p/arithmetic-game/>

 Arithmetic Game is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 Arithmetic Game is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with Arithmetic Game.  If not, see <http://www.gnu.org/licenses/>.
 **********************************************************************/

#ifndef AUDIOMANAGER_H
#define AUDIOMANAGER_H

#include <QObject>
#include <QSound>

class AudioManager : public QObject
{
Q_OBJECT
public:
    explicit AudioManager(QObject *parent = 0);
    ~AudioManager();

public Q_SLOTS:
    void enableAudio(bool enabled);

private Q_SLOTS:

    void playFault();
    void playCorrect();
    void playBonus();
    void stopBonus();
    void playGameOver();

private:

    QSound* mp_faultSound;
    QSound* mp_correctSound;
    QSound* mp_bonusSound;
    QSound* mp_gameOverSound;

    bool m_audioEnabled;

};

#endif // AUDIOMANAGER_H
